Thursday, May 28, 2009

Imprint ~ Impress


Remember how joyous gaming as a child was? It seems as we grow up and face life, more things get comprised for the sake of growing up. That's just the way it is, there's no way to stop it, unless you're rich and stuck in an ivory tower (even then the psychological constructs will begin eating away at it anyway). I think it's interesting how the dissemination of people's passions tend to "dance" along with what they prioritize in life. Isn't the average gamer still in their twenties? Let's operate off that assumption for a second and continue.

Most of us were literally imprinted with the ritualistic act of gaming in our childhood. During that time, the mind works very wondrously, allowing us to take in a rapid expansion of knowledge, habits, and concepts. The older we get, the more this tends to wane. If I'm not mistaken, it kind of falls off in a person's early-twenties. This allows us to establish self-fortified senses of identity and perception, which we can then turn back onto the world.

For gamers, this creates a wicked antinomy, especially when one considers how games are built. From the ground up, on rules of code and technical constants, games ironically strive to achieve the abstract on the stool of rationality. Being "raised" on that that kind of entertainment often instills a sense of pragmatism on people. In short we're subconsciously programmed by programs themselves to not necessarily believe in them.

Main Entry:
im·print·ing Listen to the pronunciation of imprinting
Pronunciation:
\ˈim-ˌprin-tiŋ, im-ˈ\
Function:
noun
Date:
1937
: a rapid learning process that takes place early in the life of a social animal (as a goose) and establishes a behavior pattern (as recognition of and attraction to its own kind or a substitute)
"imprinting." Merriam-Webster Online Dictionary. 2009.
Merriam-Webster Online. 28 May 2009


When I say belief, don't let your mind run off to that same haven pragmatic-gaming tends to nurture. Instead, remove all that religious crap that usually accompanies the perception of belief. Now analyze exactly what you have left.

Main Entry:
be·lief Listen to the pronunciation of belief
Pronunciation:
\bə-ˈlēf\
Function:
noun
Etymology:
Middle English beleave, probably alteration of Old English gelēafa, from ge-, associative prefix + lēafa; akin to Old English lȳfan — more at believe
Date:
12th century
1: a state or habit of mind in which trust or confidence is placed in some person or thing
2: something believed ; especially : a tenet or body of tenets held by a group
3: conviction of the truth of some statement or the reality of some being or phenomenon especially when based on examination of evidence
synonyms - belief, faith, credence, credit mean assent to the truth of something offered for acceptance. belief may or may not imply certitude in the believer [my belief that I had caught all the errors]. faith almost always implies certitude even where there is no evidence or proof [an unshakable faith in God]. credence suggests intellectual assent without implying anything about grounds for assent [a theory now given credence by scientists]. credit may imply assent on grounds other than direct proof [gave full credit to the statement of a reputable witness].
synonyms see in addition "opinion"
"belief." Merriam-Webster Online Dictionary. 2009.
Merriam-Webster Online. 28 May 2009


Instead, adopt some of the credence from my favorite book (yes I adore the dictionary). Gaming for me is all about about the abused concept of belief. To take or perceive something as true and grant it confidence is not as hard as people make it out to be. This is not the main driver behind most gamer's "gilded-memories" but it definitely holds some significant sway influence over the concept. I've constantly seen people address their titles as escapism and nothing more. Carrying that further, I don't regard escapism as the word it is, but rather the moniker of "drug" and nothing more.

Main Entry:
1drug Listen to the pronunciation of 1drug
Pronunciation:
\ˈdrəg\
Function:
noun
Etymology:
Middle English drogge
Date:
14th century

1 aobsolete : a substance used in dyeing or chemical operations
b: a substance used as a medication or in the preparation of medication caccording to the Food, Drug, and Cosmetic Act
(1): a substance recognized in an official pharmacopoeia or formulary
(2): a substance intended for use in the diagnosis, cure, mitigation, treatment, or prevention of disease
(3): a substance other than food intended to affect the structure or function of the body
(4): a substance intended for use as a component of a medicine but not a device or a component, part, or accessory of a device

2: a commodity that is not salable or for which there is no demand —used in the phrase drug on the market
3: something and often an illegal substance that causes addiction, habituation, or a marked change in consciousness
— drug·gy also drug·gie Listen to the pronunciation of druggie \ˈdrə-gē\ adjective
"drug." Merriam-Webster Online Dictionary. 2009.
Merriam-Webster Online. 28 May 2009


People often feel the near-endless effects of games---those experiences that tend to shift their consciousness. Thus, they seek out to recapture that first high (which they'll never get by the way). Once they reach their twenties, they don't allow themselves the belief games demanded from them in their youth (rejecting the "passion-program" in the process). When they seek out to recapture that glory, they tend to perversely bathe in nostalgia and nothing more. By this point however, they're addicted and they know how melancholic their position is (with nowhere to turn either). To truly honor what they claim to love, a great deal of gamers are going to have to let go of what they cherish so dearly. Knowing one has a problem is only the first step. It's about time some of you people actually started "walking".

Escapism is a perceptive disease, and I'm the cure. ^_^

The Afflatus of This Post
1 - Observation of Cody's exchange with Leigh on her latest Blog
2 - Spiteful malevolence directed in the comfort if writing a blog that won't be digested by a buggy site *grin*
3 - Zombrows turning me onto the Silent Hill section of my music collection, specifically this track.
4 - Dollhouse's Alpha, the only character on the show I actually like.
5 - Watching this little debate flare up
6 - Watching a clip on a certain Facebook fanpage.

~sLs~