"Is the desire for it that immature?"
I've never been one for making lists towards games I enjoy, but anyone who knows me (or has read any three of my blogs) will be able to tell you how high of a regard in which I hold the Metal Gear series. Its pulpy ability to constantly fluctuate between being deeply profound and dedicatedly silly is not something I've seen to such a degree in any other game I've ever played --- especially when I pit that against my own fairly strict rules and tastes. Now taking that and comparing it to the flags by which some people fly in their ‘online marching’ is only matched in absurdity by their own ability to hypocritically circumvent themselves (I’m assuming someone got that).
Yeah, this post actually makes the trek through my little series a skipping-backwards step, as now I'm inexplicably on 8-3. I couldn't bring myself to fight the urge though. After reading this post on ODST (namely the comments), I was presented with a self-argument revolving around why (and how) gamers define meaning for themselves. My apologies if this isn’t that easy to follow. I wasn’t much in the mood to organize the thoughts so I spilled them out. No need to obsess over the nature of the conversation itself, just follow what’s being said.