The Ridiculousness of Pokemon, Part II
|I'll get to the cross-media discrepancies soon enough...|
|Pretty much what you have to relent|
on when playing these...
Exploring the game’s ‘online’ features even further will lead the player across the Pokemon Global Link, where they can seemingly upload their save file to the internet and eke out the game experience even further. However, all that awaits them is about three or four extremely lame flash games and about 15-30 minutes sucked out of their day ‘clicksploring’ a sparse and bland interface. This is all to get Pokemon with differing abilities which range from ‘okay to admirable game-changers (a popular one is the Vulpix with the ability ‘Drought’). Now if there was say---a plethora of shitty flash games to play and a server that didn’t spasm every time someone blew on it, I’d be much less critical of it. I’ve also heard the defense that this shouldn’t be held against Nintendo with the recent Tsunami that took place in Japan, but I’m also aware of a few sensible points that were made to me making that particular natural disaster almost entirely irrelevant to the Global Link’s operating quality. Regardless, the Dream World feature is a completely worthless addon that didn’t need to make the player go to a computer to access the games features further (the DS itself could have done that damn crap much better).
This entry's detour into Black and White specific faults is emphasized by the fact it's not even three months old and it's still riddled with problems that would only be plausibly forgivable in the early-mid 2000's era title.